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Business, money and life skills for young people

For ages 7–17

Starz Academy: Business and Money Skills

Young people build business, money and life skills through online courses, books and practical activities. Choose a starting point for their age and interests.

For ages 7–17. Choose books, courses and activities for learning at home, in school or with a youth group.

For schools and organisations: educator licence £199
One connected learning journeyAges 7–17
  1. 01 DiscoverBooks + challenge cards
  2. 02 LearnAcademy + Innovation Hub
  3. 03 PractiseMoney + sales + presenting
  4. 04 ApplyWork + fairs + ACTION camps

Active participation over competition. Progress is measured by what a learner can try, explain and improve.

Supplementary by design

What young people will learn

Starz builds on school learning. Young people practise making decisions, managing money, explaining ideas and completing projects.

Physical Make, present, attend and experience Cognitive Decide, calculate, reflect and adapt Digital Learn, create, simulate and communicate
FoundationsWhat they know
Starz practiceWhat they can do
Real-world readinessWhat they can show

60-second route finder

Where should they start?

Four quick choices create a practical recommendation. An adult can request the result by email and separately choose whether to receive relevant follow-up.

Question 1 of 4Choose the route we should personalise.
Who are you choosing a route for?

This route finder is for an adult completing it on behalf of a young person or group. We do not ask children for contact details.

Starz books, courses and activities

How Starz works

Start with one book, course or activity that suits your young person. Add more when they are ready.

Spark curiosity away from the lesson screen

Books, missions and challenge cards

Use short prompts and grounded reading to start conversations, test ideas and create practical wins at home or in a group.

  • Starz Missions for structured enterprise activity
  • What They Don’t Teach for context and discussion
  • Challenge cards for quick, repeatable action
Starz Missions book coverSTARZ: What They Don’t Teach book cover
STARZ CHALLENGEPitch it in 60 secondsWhat is it? Who is it for? Why should they care?
STARZ CHALLENGE 0790 XP

The £20 Pop-Up

Turn a business idea into a project

Your starting budget£20
“What could you make, improve or organise that somebody would value?”
MoneyEnterpriseDigitalWellbeing

A flavour of the learning

What the activities teach

A learner is not rewarded for beating somebody else. They progress by making choices, explaining them and improving after feedback.

  1. 01

    Spot the opportunity

    Choose a useful problem and decide who you want to help.

  2. 02

    Make the numbers work

    Set a £20 budget, estimate costs and choose a sensible price.

  3. 03

    Create the message

    Build a simple name, offer and piece of digital content.

  4. 04

    Sell and present

    Practise a 60-second pitch and respond to real questions.

  5. 05

    Reflect and improve

    Notice what worked, manage setbacks and choose the next move.

Memberships

Memberships and prices

Compare the currently available membership routes, prices and access details, then choose the best fit for your learner or setting.

Membership

Super Nova

£19.95per month

Access to STARZ courses and selected Innovation Hub titles. Subscription access lasts while membership is active.

Choose Super Nova
£199.50per year
Access to STARZ courses and selected Innovation Hub titles. Subscription access lasts while membership is active.
Choose Super Nova – Annual

Innovation Hub

Want a Specific Skill?

Explore digital, creative and business courses in the Innovation Hub.

Browse the course marketplace to find a subject that interests you.

Explore the Innovation Hub

Compare memberships

Schools, alternative provision and youth organisationsUse Starz with learners in your setting£199educator licence

Common questions

Starz membership questions

Starz is broad by design, but the starting decision should feel simple. These answers cover the most important boundaries.

Find a programme
Is Starz intended to replace school or home education?

No. Starz is a parallel layer of real-world learning that sits alongside school, home education or supported provision. It creates more room to practise financial literacy, enterprise, communication, digital skills and self-management through action.

Does a young person need a business idea before starting?

No. Starz helps learners notice problems, explore interests and develop simple ideas. The aim is to build practical thinking and confidence, whether or not they eventually run a business.

What age is Starz Academy designed for?

Starz supports young people aged 7 to 17 through age-appropriate routes. Activities become more independent, commercially focused and evidence-led as learners progress.

Is everything delivered online?

No. The ecosystem connects online learning with books, challenge cards, mentoring, practical projects, work experience preparation, business fairs and ACTION camps. Families and settings can combine the formats that fit them.

How does the route finder use our answers?

It recommends a sensible starting point from the answers selected. Contact details are optional and should be entered by an adult. If an adult requests the result by email, the selected route can be used to send more relevant follow-up information.

Can schools and organisations use Starz?

Yes. The educator route supports schools, alternative provision, youth groups and community organisations. The educator licence is £199 and links to information about delivery, resources and suitable next steps.

Ready when you are

Choose a membership or ask for help